IPKeys Technologies

This project involved creating a series of high-quality 3D models for various virtual training products, including "I-GAME", "REACT", "TIDES", and "PIPPER". The work focused on realistic asset creation for real-time visualization and simulation environments.

Responsibilities included modeling, texturing, material shading, and optimization of assets to meet the performance requirements of the training software. Additionally, I also contributed to pipeline development, source control management, mentoring junior artist and providing design documentation and feedback support to outsourcing team.

Station Wagon High Poly Station Wagon High Poly Detail Station Wagon Iray Render Station Wagon Iray Render Angle 2 Capture 1 Capture 2 Capture 3 Capture 4 Capture 5 Capture 6 Capture 7 Capture 8 Capture 9 Capture 10 Capture 11 Capture 12 Capture 13 Diver HD Diver Character Strip Diver SD Tides Cover US Soldier React Header Soldier Promo Special Forces US Soldier ZBrush Document 1 ZBrush Document 3 ZBrush Document 2 Variant ZBrush Variations

I-GAME project

TIDES project.

ReACT project.

V-Armed

V-Armed is a virtual reality training platform the Dept of Public Safety. I worked as an art supervisor, collaborated with the rigging team, and oversaw an outsourcing team on creating high-quality 3D models of characters and props for the platform.

SP WIP 1 SP WIP 2 SP Layer 5 SP Layer 4 SP Layer 3 SP Layer 2 SP Layer 1 WIP Sculpt V-Armed Screenshot 1 V-Armed Screenshot 3 V-Armed Screenshot 4 Hand WIP Hand WIP 1 Hand WIP 2 V-Armed Screenshot 2 V-Armed Screenshot 5