IPKeys Technologies

This project involved creating a series of high-quality 3D models for various virtual training products, including "I-GAME", "REACT", "TIDES", and "PIPPER". The work focused on realistic asset creation for real-time visualization and simulation environments.

Responsibilities included modeling, texturing, material shading, and optimization of assets to meet the performance requirements of the training software. Additionally, I also contributed to pipeline development, source control management, mentoring junior artist and providing design documentation and feedback support to outsourcing team.

ZBrush Document 1 Special Forces React Header Soldier Promo US Soldier ZBrush Document 3 Tides Cover Diver HD Diver Character Strip Diver SD ZBrush Document 2 Variant ZBrush Variations
Station Wagon Iray Render Station Wagon Iray Render Angle 2 Station Wagon High Poly Capture 1 Capture 6 Capture 9 Capture 5 Capture 3 Capture 10 Capture 7 Capture 11 Capture 12

I-GAME project

TIDES project.

ReACT project.

V-Armed

V-Armed is a virtual reality training platform the Dept of Public Safety. I worked as an art supervisor, collaborated with the rigging team, and oversaw an outsourcing team on creating high-quality 3D models of characters and props for the platform.

SP WIP 1 SP WIP 2 SP Layer 5 SP Layer 4 SP Layer 3 SP Layer 2 SP Layer 1 WIP Sculpt V-Armed Screenshot 1 V-Armed Screenshot 3 V-Armed Screenshot 4 Hand WIP Hand WIP 1 Hand WIP 2 V-Armed Screenshot 2 V-Armed Screenshot 5