IPKeys Technologies
This project involved creating a series of high-quality 3D models for various virtual training products, including "I-GAME", "REACT", "TIDES", and "PIPPER". The work focused on realistic asset creation for real-time visualization and simulation environments.
Responsibilities included modeling, texturing, material shading, and optimization of assets to meet the performance requirements of the training software. Additionally, I also contributed to pipeline development, source control management, mentoring junior artist and providing design documentation and feedback support to outsourcing team.